Blog Posts

    Create your Project Import Set up at the EclipseCon Europe Hackathon

    Thursday, September 3, 2015 - 23:40 by Wayne Beaton
    Eclipse Mars has this great new feature that you may have missed: the Oomph Project Importer will configure your Eclipse workspace with everything you need to hit the ground running quickly. You can open this by selecting the Projects into Workspace importer via the File > Import… menu. The importer...

    Introducing the EclipseCon Europe 2015 Hackathon

    Thursday, August 20, 2015 - 15:52 by Wayne Beaton
    Alternate title: I Went to EclipseCon Europe and What I Saw There Blew My Mind… EclipseCon has great tutorials and sessions. The speakers are second-to-none, and the networking opportunities are fantastic. if you’re looking for it, you’ll find software developers doing amazing things together. For EclipseCon Europe 2015, we’re going...

    New Eclipse Project Handbook

    Monday, August 10, 2015 - 11:55 by Wayne Beaton
    For a very long time, I’ve wanted to completely rewrite our documentation for projects and committers. I finally gave it a big push last quarter and have completed a first big revision. There’s still more work to do, but I believe that the new document is very close to being...

    Growing an open community: 3 interesting facts about Eclipse IoT

    Friday, August 7, 2015 - 16:14 by Benjamin Cabé
    About 9 months ago, I published a blog post showing up some interesting metrics about the Eclipse IoT open-source community. I have recently crunched the numbers again and here are 3 interesting facts about Eclipse IoT and its developer community: A very diverse community of contributors It is one thing...

    Remote management of an ARM mbed device using LwM2M, Wakaama & Leshan

    Wednesday, July 8, 2015 - 04:17 by Benjamin Cabé
    One of the great strengths of LightweightM2M (LwM2M) is to be… ahem… lightweight! The fact that it relies on CoAP for the communication, and that all the standard resources are meant to be very concise really helps making very small implementations that can fit in constrained devices. In the video...